This thesis considers architecture as interfaces for human interaction that elicit user experiences. It discusses how the principles of human-centered design and virtual reality as a mode of architectural representation can enable architecture students to negotiate the user experience of the built environment in an experiential way.
This thesis considers architecture as interfaces for human interaction
that elicit user experiences. It discusses how the principles of
human-centered design and virtual reality as a mode of architectural
representation can enable architecture students to negotiate the
user experience of the built environment in an experiential way.